| ID
|
Internal ID
|
Community/Official Name
|
Example
|
Addendum/Explanation
|
| 0 |
STUNNED |
Stun |
 |
Causes status to become STUN
|
| 1 |
SP_RECOVER_STOPPED |
Halted SP Recovery |
 |
Stops all forms of SP recovery
|
| 2 |
TARGET_FREE |
Cannot be Selected |
 |
Cannot be selected by enemy units
|
| 3 |
BLOCK_FREE |
Cannot be Blocked |
 |
Cannot block or be blocked
|
| 4 |
HIDDEN |
Stealth |
None |
Cannot be selected; removed after blocking/being blocked
|
| 5 |
INVINCIBLE |
Invincible |
 |
Cannot be selected by enemy units; cannot be damaged
|
| 6 |
UNDEADABLE |
Undead |
 |
HP cannot fall below 1
|
| 7 |
HEAL_FREE |
Enmity |
 |
Cannot be selected as a target for healing; cannot be healed
|
| 8 |
UNBALANCE_IMMUNE |
Displacement Immunity |
 |
Cannot be displaced
|
| 9 |
INVISIBLE |
Invisible |
 |
Cannot be selected by enemy units
|
| 10 |
UNUSED_PLACEHOLDER_1 |
× |
|
Previously anti-stealth
|
| 11 |
DISARMED |
Disarmed |
 |
Cannot attack; overridden by invincibility
|
| 12 |
SILENCED |
Silenced |
 |
Cannot activate skill
|
| 13 |
UNMOVABLE |
Bind |
 |
Cannot move
|
| 14 |
UNUSED_PLACEHOLDER_2 |
× |
|
×
|
| 15 |
ALLY_TARGET_FREE |
Isolated |
 |
Cannot be selected by allied units
|
| 16 |
FROZEN |
Frozen |
 |
Causes status to become FROZEN
|
| 17 |
CAMOUFLAGE |
Camouflage |
 |
Cannot be selected by non-splash damage attack animations and some splash projectiles from enemy units; affected by anti-stealth
|
| 18 |
FORCE_DISARMED |
Forced Disarm |
 |
Cannot attack; unaffected by invincibility
|
| 19 |
STUNNED_NO_AMPLIFY_DAMAGE |
Cannot Move |
None |
Causes status to become STUN
|